UE 5.7 – Directional Light Intensity Takes Time to Darken Scene

Hi everyone,

I’m working in Unreal Engine 5.7 and noticed something odd with Directional Light. When I reduce its intensity from any value down to zero, the scene doesn’t go dark immediately. Instead, it gradually darkens over time.
For context:

  • My Directional Light is currently set to Movable

  • I have a Sky Light in the scene

  • Post Process Volume has default auto-exposure settings

Any advice or step-by-step setup would be greatly appreciated.

Thanks in advance!

You can’t do instantaneous lighting transitions with Lumen in any practical way. Best you can do is increase the update speed in the post process volume.

Hi Arkiras,

In Lumen Global Illumination, I changed the following parameters:

  • Lumen Scene Lighting Update Speed = 4

  • Final Gather Lighting Update Speed = 4

This made the transitions faster, but they now feel sequential. For example, the sky darkens first, then after a short delay the buildings, and finally the foreground.

Do you have any advice on how to make the entire scene darken more uniformly, all at once?

Dim the directional light slowly and fade it out over a couple of seconds instead of just instantly turning it off.

Could also opt to just turn Lumen off

I tried everything, but it still isn’t fixed.