Default lumen settings, the issue is most visible in a brightly light space.
When you move around, in the viewport or in-game, there are black lines that appear when distance objects appear on screen from behind another.
Its mostly when a new object appears on screen, maybe when lumen calculates? To show that it is mostly when a new object appears on screen, I added different materials to some wall meshes behind the pillar in this test scene.
The youtube video I linked shows this, but here are some gifs and screenshots from the same video: https://youtu.be/torPbGRePUM

