UE 5.6 Shipping Game Crash - SwapChain1->ResizeBuffers failed

Hi!

I’m successfully building my game with the Shipping build. I can launch the game successfully. The level loads. However, whenever I ALT+TAB, I get a SwapChain1->ResizeBuffers error and the game crashes. I’ve just started experiencing this. Do you have any information regarding this problem?

Note: The game has DLSS 4, XeSS 2, and FSR 4 installed.
(At first, I thought it was related to FSR 4, but disabling the plugin didn’t fix the problem).

LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1015] 
SwapChain1->ResizeBuffers(NumBackBuffers, SizeX, SizeY, UE::DXGIUtilities::GetSwapChainFormat(PixelFormat), SwapChainFlags) failed 
 at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\Windows\WindowsD3D12Viewport.cpp:310 
 with error 8000000A
Viewport=0x0000023724E11E00, Num=3, Size=(1920,1200), PF=18, DXGIFormat=0x18, Fullscreen=0, AllowTearing=1