Epic Developer Community Forums
UE 5.6: FLocalVertexFactory::LooseParametersUniformBuffer moved to FGPUSkinPassthroughVertexFactory - causes issues
Development
Rendering
Epic-Pro-Support
,
unreal-engine
,
question
anonymous-edc
(Anonymous User)
April 8, 2025, 5:56am
7
Perfect!
Will this change be submitted to the initial 5.6 release?
Thanks a ton,
Pascal
show post in topic