Summary
So I am attempting to bring a .fbx file into a level, but when I try the entire application crashes with this error message. I am running an AMD Ryzen 7 5800X and a Radeon RX 5700XT.
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Importing a level using fbx from Blender.
Expected Result
The level I am attempting to import gets imported.
Observed Result
The application crashes with this error message:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000008
UnrealEditor_SkeletalMeshDescription
UnrealEditor_MeshBuilder
UnrealEditor_MeshBuilder
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_AssetTools
UnrealEditor_AssetTools
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_LevelEditor
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
Affects Versions
5.6
Platform(s)
Windows