Summary
I’m trying to open my project on UE 5.5 and I need SM6. When I activate it in Plateforms → Windows → D3D12 and restart the editor, the projet crashes when I try to open it, here is the error :
Assertion failed: UniformBuffer [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\RHIContex
Attemped to assign a null uniform buffer to the global uniform buffer bindings.
UnrealEditor_RHI
UnrealEditor_Renderer UnrealEditor_Renderer Unrealeditor_Renderer UnrealEditor_RenderCore UnrealEditor_RenderCore UnrealEditor_RenderCore UnrealEditor_RenderCore
UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core kerne132
ntd11
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Activate SM6 in Plateforms → Windows → D3D12 and restart Unreal Engine
Expected Result
The project should open
Observed Result
Crashes right after the first loading when trying to open the project
Platform(s)
Win 10