UE 5.5.1 - Orthographic Camera and Light functions

Hi everyone,

After updating my project to 5.5.1 I ran trough some tests to see what has been updated from 5.4 for the Orthographic camera. I’m very happy to see that all jittering and UI issues from 5.4 have been solved. However light functions for directional lights is still not rendering properly using the orthographic camera.

As @Jon.Cain mentioned I create this new thread for this specific issue.

I have tried with both cascade shadows and VSM with no difference, lumen SW/HW and off. I am using a scene capture component for this scene but it still doesn’t render using a standard ortho camera.
Light functions on point, rect and spotlights all work as expected.

Picture on the left is trough the editor perspective camera, the dark areas are panning clouds. The right is using orthographic camera during play and clouds are absent.