UE 5.4 level becomes corrupt and crashes after duplicating fire blueprint, level crashes upon attempting to open from that point forward.
It can handle 5 or 6 of these animations, but heaven forbid you have more than 5 or 6 torches in a dungeon scene. Prior to this, level was stable, with no issues, no problems with nanite or lighting, but it cant handle duplicating a simple fire card blueprint?.
Infuriating as the level took days to model, now completely inaccessible. Does anyone know how I can recover this level?
I am running windows, with 32g ram and a RTX 4090, my hardware is maxed out so I dont think that is the issue.
It’s likely that you have something that triggers on when the level is started which causes the crash. Without more information I can’t help. Simply remove the code completely and if it doesn’t crash any more, the code is your problem; so that needs to be fixed.