Hi everyone. I updated my scene to UE5.4.4 for a lot of reason. Now I’ve encountered in a problem. I have tire where my normal are flipped into inside. On UE 4.27 on the mesh there was flip normal. But now, i have a mesh inside a blueprint as actor, i cannot manipulate the mesh normal. I look at some tutorial and info and if you have a mesh inside the editor you can manipulate with modelingmode menu, but how i can do this on like image?
Thanks
OK found it. Select mesh on content browser and modeling mode “MESH”