UE 5.4.4 Compiling Shaders Render Every Frame. Is there any way to fix it ?

Check the error log. Normally there is something erroring out that will cause this.

Can confirm I am now getting this issue, running v5.4.4

Find this in the log:

Failed to compile Material /Engine/Transient.Footage

Thanks for the tips. I’m new to unreal engine. Where to check the error log ? Can you please explain?

It should spit out in the output log.

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