Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Other
Summary
Plane and a Box mesh subtract operation results in a deformed mesh when the tool mesh (box) is not intersecting plane boundary.
Steps to Reproduce
Video: https://youtu.be/D2_7lmL72yo
- Enable geometry script plugin
- Create dynamic mesh actor
- In the construction script:
3.1. Append rectangle to dynamic mesh component
3.2. Allocate compute mesh
3.3. Append box to compute mesh
3.4. Apply mesh boolean operation - Inspect mesh
Expected Result
The expectation is that there are no mesh vertices inside the carved region and light passes through it.
Observed Result
The mesh is deformed and contains vertices inside the carved region.
Platform(s)
Linux