UE 5.3 Navigation Mesh smaller than origin(0,0 point) not generated

version: 5.3.1
A WorldPartition Level, Call “Build Pathes” to generate navmesh.
But result Navmesh seemes like all regions which coord less than (0,0) losted. I have checked all config params by official manual but got nothing.
Any body know why and what should I do? Thanks a lot~

And UE5.2.1 doesn’t have this problem.