My Unreal Engine Project is saying that Visual Studio 2022 x64 must be installed in order to build this target but I have it installed. How do I get it to detect it?
This is the Log
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for D:\UnrealEngineProjects\WhatHappenedToUs\WhatHappenedToUs.uproject
UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows): Running: F:\UnrealEngine\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe “F:\UnrealEngine\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” WhatHappenedToUs Win64 Development -Project=D:\UnrealEngineProjects\WhatHappenedToUs\WhatHappenedToUs.uproject -Manifest=D:\UnrealEngineProjects\WhatHappenedToUs\Intermediate\Build\Manifest.xml -remoteini=“D:\UnrealEngineProjects\WhatHappenedToUs” -skipdeploy -log=“C:\Users\shane\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UnrealEngine+UE_5.3\UBT-WhatHappenedToUs-Win64-Developm
ent.txt”
UATHelper: Packaging (Windows): Log file: C:\Users\shane\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UnrealEngine+UE_5.3\UBT-WhatHappenedToUs-Win64-Development.txt
UATHelper: Packaging (Windows): Creating makefile for WhatHappenedToUs (BuildConfiguration.xml is newer)
UATHelper: Packaging (Windows): Total execution time: 0.73 seconds
UATHelper: Packaging (Windows): Visual Studio 2022 x64 must be installed in order to build this target.
UATHelper: Packaging (Windows): Took 0.87s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\shane\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UnrealEngine+UE_5.3\UBT-WhatHappenedToUs-Win64-Development.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 3s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED