Hi!
I’ve a big problem with reflection and mobile. The big one is with Android that totally ignores sphere reflection after packing and instead it reflects the skybox but the strange part is that reflects the same skybox also for the night version of my ArchViz. I read that planar reflection doesn’t work on mobile so I’m using sphere reflection.
For IOS another story but I think the solution is simple but I don’t know how to do: reflections work everywhere but the mirror one have a distortion and follows the player. I’m sure there’s a way to fix this, I thought was the form of sphere that projects round reflection but also the cube has the same problem.
I hope someone can help me, please!
Thank you in advance