Today UE 5.1.1 is creating 2 copies of new C++ classes that I create and it is trashing my project causing me to have to roll back to the last commit. I have no idea why it started doing this today. Any idears?
I like my .h files to be in a public folder and .cpp in a private folder. When I create the class I am selecting Public and it creates the right folders and places the files in them but also creates a duplicate of the .h and .cpp files and places them in the root source project directory /source/projectname/
After it does this no matter what I do (rearrange the files, delete the files, completely delete the originals and the copies) I cant get it to compile and the editor will crash when it loads with memory access errors thus having to roll back to the last commit.