For the Techninal stuff. I’m not sure if i should bake the Light or if i should switch over to Realtime. Atm a Medium Light Build takes about 80 minutes on my System (i7 4790K, 16GB RAM, GTX 980, Win10).
So that’s it for the moment. I think i will start working on the Pine Needles today.
Wow, that bark is really amazing! I’m curious to see how it will look in engine.
For the terrain, you’ll need something a bit more steep and contrasty to match your original image. The mostly flat and even stuff you have now doesn’t have the same level of character. But maybe that was just a testing ground.
Looks really cool!
I pesonally would switch to dynamic lights -> you dont need any lightmaps, no building times,… but the performance wont be so good anymore
Yeah about the Dynamic stuff… I try to get it together, but it’s not that easy :D. Do you have a good Setup for this ?
I already read the Documents about this, but it didn’t looked great at all:
About the Terrain stuff:
Yeah i know. The Terrain is just there for the Trees atm. To check them. If i have the right Lighting Solution i will adjust the Terrain :).
Just take a look at/use the light setup from the kite demo -> as far as I know they also use GI in their scene.
+with post process volumes you can improve the quality of how the light looks/feels like
Very nice, from what i see you didnt use Speedtree for creation of tree. Would you mind posting wireframe of birch i am wondering how you positioned branches, couse i have always problems in regards to trees with that.