I wasn’t able to reproduce issue in a new 4.4 Third Person template project. You’re seeing player character’s animations freeze after you PIE a few times? Does character still move, just without animations? Does freeze continue indefinitely? If you click in Viewport while Playing, do animations remain frozen?
If you wouldn’t mind, it would also be helpful to see logs for this project after this happens. Thanks!
Yes, i can move character around but animation has frozen. Some times it, after a longer time, move a frame in animation and freeze that instead. Like a very slow animation.
Ouch. Yea, that looks like it might be a 10.10 issue, but I’m going to run this by Mac developers once you post your logs and we’ll make sure it isn’t something else.
Out of curiosity, can you provide system profiles for one or both of Macs, using /Applications/Utilities/System Information.app? That gives us more details to work with.
Also, can you try seeing what framerate is in editor for 4.4? From main menu bar > Unreal Engine > Preferences… > General > Miscellaneous > Performance > Show FPS
It seems a bit odd that 10.10 beta is causing animation to fall over in 4.4 and not 4.3. I’m not aware of any changes we made that could explain that at all.