Ue 4.27.1 PATH TRACING issues

Hi everyone,

I’m trying to use path tracing for architectural renderings but I’m experiencing several problems:

  1. renderings with the Movie Render Queue take a very long time before starting (1 min render, 3 min warming up)
  2. if the sequence has only one frame it sometimes renders 2 frames
  3. I can’t export the render to EXR with the stencil clip layers (it saves a completely black file)
  4. in general it is very tricky to save a simple still renders

Does anyone have any tricks or solutions?