I don’t know if I am doing something wrong or it’s not supported or my project became corrupt somehow, but I don’t get any lighting with directional light placed into the scene with RTX enabled.
I tried 4.26, 4.26 Github branch (technically 4.26.1) and Nvidia’s RTX fork of 4.26 - in any of them in my project directional light doesn’t work at all.
Also, the only light source that makes meshes cast shadows as advertised is point light. Rectangular light doesn’t seem to make objects cast shadows (but it affects light in the scene).
Does anyone have a clue what’s going on with UE4 and RTX ? Thanks