UE 4.26 bug. Object ID's rendering only a 2 colors Cryptomatte

Hello,
I’m having this bug where when I try to render out the object Id pass using movie render que, I just get a couple of colors out of the Id Cryptomatte (Green and yellow), which it’s very annoying.

Thanks! :slight_smile:

1 Like

Has anyone found a solution to this? Still happening in 5.2

Same problem here.

It’s been a long time posting this issue, just in case to be help to anyone like me who searched same issue in 2024 using UE5.4

I found the solution and it was so simple.
Green and Yellow image is fine, just check this pass in Nuke. (or anything available EXR format like Photoshop)

In case of Nuke,
add node shuffle and cryptomatte, then you can check the right image.
(Reference is below: