Hey guys,
When trying out the new raytracing feature the editor becomes nearly unusable after switching to dx12. Whenever my mouse opens a menu or clicks somewhere the screen flickers like crazy and menus randomly look magnified. But generally the raytracing does work, I could activate it and see it in my scene.
I followed these instructions:
Have the newsest windows 10 1809 version and the nvidia creators driver 419.67
UE 4.22.1
GPU: RTX 2080 ti
CPU: AMD Threadripper 2990
What can I do to solve the problem?
Best regards,
Olaf