It’s been a while since I asked this (last time I asked this it was 4.16), but does UE 4.19 natively support audio spatialization (and reverb/reflections) on Android for Samsung Gear VR / Oculus Go ? (not through Steam Audio, but without any plugins)
Is there anything Android specific that needs to be done to get this working? Any known limitations?
I gave it a go, and all runs great on the PC, however it seems that reverb doesn’t have any effect when running the app on the phone/Gear VR.
Using 4.18, that is…