UE 4.12.5 Building Shipping build fails :(

I can build development builds no problem. Building shipping builds fails with:

Here is the full log: https://drive.google.com/open?id=0BwE6dxM0O2Psd3ByMzJpN0FGT1U

Here is a video showing me turning on Shipping build settings:

Has anyone experienced same issue? How did you fix it ?

Thanks

If I uncheck “For Distribution” option in the Packaging in Project Settings, but leave everything else as seen in the video, build is successful, but Oculus validator still says it’s a debug/development build :frowning:

Bug report is here: [Gear VR] Deploying Shipping build to Gear VR fails - Platform & Builds - Unreal Engine Forums

I bet 4.13 p2 has the same issue (which I will check).

Gave you an answer there: [Gear VR] Deploying Shipping build to Gear VR fails - Platform & Builds - Unreal Engine Forums
You need to create a keystore to sign your app :wink:

Aye, thanks a bunch!!

I am just thinking it’s a bug, because that key isn’t used in Oculus store. I recall 4.10 and 4.11 would build shipping builds without any keys.

Yeah but shipping builds are different than “shipping + For Distribution” builds - always found it a bit confusing the android build naming at the beginning as well but it’s always been this way in UE4

PS: don’t forget to accept my answer at: [Gear VR] Deploying Shipping build to Gear VR fails - Platform & Builds - Epic Developer Community Forums :slight_smile:

I see. I guess I never marked my builds “For Distribution” before. Only built shipping builds as-is.

Yep, did that. Also had 2 more questions I posted there.