UE 4.0.2 won't change to a 4.1 project?

I’ve tried various methods to try and fix this but the version switch never seems to work.

My code compiles fine, loads fine in 4.0.2 and the generate new project files and version switching both come back as successful. But every time I try and load it in 4.1 it tells me to re-compile, which I’ve just done as I’ve hit run from visual studio, and won’t load.

Any thoughts?

Hey Belven

Once you’ve right clicked on the .uproject file and reloaded to visual studio and changed the engine version on the .uproject file to 4.1, hit “rebuild” in visual studio. I hit “build” about 20 times and it makes no difference.

The other thing I did, just to make doubly sure, was use the launcher to uninstall the version of the engine I no longer wanted. I had one github version and one installed from the launcher. Hope that works for ya!