I’m working on a project in which I’m hoping to use the Oculus Rift, but for some reason, it won’t seem to communicate with the tracking from the headset and the visual perspective only changes when I move the mouse, not when the headset moves. I checked to make sure everything is plugged in properly and I know that it is because when I run the RiftCoaster it works fine, just not with my own personal maps when I play from the editor. It won’t even go into stereoscopic mode.
Any help would be appreciated! Thanks!