Error: Unrecognized type ‘UCineCameraComponent’ - type must be a UCLASS, USTRUCT or UENUM
I get this error when adding the following C++ line:
The API Documentation for UCineCameraComponent is also missing.
What’s going on? Why is there no support for cinematic cameras in C++?
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figured it out, need to include Runtime/CinematicCamera/Public/ headers and add CinematicCamera to build.cs like in the above wiki for UMG.
Wow that’s really helpful, thanks.
For anyone else who wants to do this, you can find the specific headers, and modules to include in the build.cs file, on these pages under “references”