Uber Hi-Res Earth Shader - Work In Progress

A video finally! Note is still a work in progress. The base of the Aurora can get a little too thick/intense at times, and still needs tweaking a little. I also forgot to fade out the Thunderstorms as you move far away, though it was a quite nice effect.

Only a short little teaser for now, and you can also see I’m having an with artefacts/straight lines caused by the normal mapping too. should be fixed when I get around to re-baking them all. I think I may soften the boundaries between the ocean and the landmass, as at the moment the specular blending is a little bit too harsh IMO, and the sea glows like it’s emitting light.

No surrounding environment atm either, though the moon is in there too.

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