Hi there Luis,
The attached binaries are indeed the patched version (fix that went into 5.6). Are you copying them over into the binaries folder? Are you also disabling the mimalloc via the PATH_TO_ROOT\Engine\Binaries\Win64\UnrealBuildAccelerator\x64\UbaHost.toml?
[Session] AllowCustomAllocator = false
I’ll produce a separate patch to see if this works.
Kind regards,
Julian