Hey there,
Confirming some ground truth here:
- You’ve been on 5.5.4 thorughout - since it last worked and now
- Your Linux_SDK installed version has always been v23_clang-18.1.0-rockylinux8
- I suspect you’ve a new windows update? Can you confirm your version?
This feels similar to this [related [Content removed] You’ll need to adopt the patch and generate your binaries. From Jack Anderson:
`… here’s the minimal patch procedure to stop the dump_syms crash:
First, run the .bat file mentioned here to set up the UBA solution:
Then edit UbaDetoursFunctionsMiMalloc.inl so Detoured__realloc_base
is implemented as such:
void* Detoured__realloc_base(void* memblock, size_t size)
{
if (IsInMiMalloc(memblock))
return mi_realloc(memblock, size);
else
return True__realloc_base(memblock, size);
}
Then build just the UbaDetours target. The .dll is output at Engine\Binaries\Win64\UnrealBuildAccelerator\x64\UbaDetours.dll
Rebuilding UnrealBuildTool is also necessary so it copies this .dll into `Engine\Binaries\DotNET\UnrealBuildTool\runtimes\win-x64\native\UbaDetours.dll``
We will need to produce a new binary for 5.5.X. I’m still looking at this.
Julian