Summary
Two players teleported to the same arena cannot see each other, weapons are not heard, and grenades disappear when thrown. This bug appeared after implementing Data Layers, and persists even after completely removing them.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Matchmaking
Steps to Reproduce
- Implemented Data Layers to optimize my map (load/unload arenas)
- After that, teleport 2 players to the same arena using Verse teleporters
- Both players arrive at the same location (confirmed via Verse)
- Players cannot see each other
- Removed ALL Data Layers from the project
- Bug still persists
Expected Result
Players can see each other
- Players can hear each other’s weapons
- Grenades work normally
Observed Result
- Players CANNOT see each other
- When a player shoots, the other player doesn’t hear it
- Frag grenades disappear immediately when thrown
- It’s like players are in different worlds, but they are at the exact same position
- The bug started after adding Data Layers
- Even after deleting all Data Layers, the bug remains - the project seems corrupted
Platform(s)
Windows, PS5