So I am trying to figure out how to do this. In this project, there are two paths that have several intersects (in case the player wants to change paths) in front of the player. So once the player steps off part of the path, the path behind him falls. Same as to the other path.
To clarify, (just wanted to make sure I explained it right), I want the other path to fall at the same time as the path (the player is taken) behind the player is falling.