[Twitch] Tools - May 1, 2014. Blueprints stream - May 8, 2014

First of all thank you guys for doing such an awesome job on Unreal Engine 4! It’s a lot of fun to work with it.

Now for the questions:

  1. Would be awesome if you can talk a bit about if you have any plans on supporting Area Lights in the future builds? I’m talking about an actual AreaLight component. So that you can chose the shape of it (rectagular, cylindrical, spherical, disc), size, color, intensity, apply textures to it (with support for animated textures) etc. Kinda like Guerilla Games did for Killzone: Shadow Fall ://www.guerrilla-games/presentations/Drobot_Lighting_of_Killzone_Shadow_Fall.pdf (page 62). I think it would be a great thing to have!

  2. Now that Lens Flare editor is gone in UE4 (or may be I’m a derp and couldn’t find it. Which is a possibility :p), is there any plans on adding something new to replace it or bringing the old editor from UE3 back? Because I’m like J.J. Abrams. I love lens flares and current per-pixel solution, while it looks nice, doesn’t satisfy all my needs. I need more cinematic anamorphic lens flares everywhere! :rolleyes:

Thank you!