I would like to echo this as well. In my honest opinion the templates that are given are more interactive demos than they are interactive mini games. I know not everyone that uses UE4 wants to make games, but right now it seems a but hard to understand on how get everything moving to make a fully functioning game. (Even with a very small scope.) Now the off road game that Epic put out is more like what I was thinking. (That feels like a game.)
I feel we need to have very sound examples the following in the templates:
- Proxy art
- Sound track
- Game sounds
- Item pick ups
- Inventory systems
- NPCs that are background elements and elements that you can interact with
- Proper interface
So I feel many of these have been shown in some capacity in some way in many of the different examples we have, but they are very rarely all brought together to from little mini game examples. For me this would be more helpful than just say a car that drives around in a nondescript area.
Also lets look at the flying demo, we need examples of plane, helicopter, and hover craft.
For Driving, we need to see car, truck, front wheel, rear wheel, 3 wheel, and 2 wheel.
For a character, how do you set up motion tree so you can walk, run, sprint, crawl, jump, jump high, double jump, triple jump? How do you make a character fly? How do you set up special moves? How do you have a character hold something like a shield and use it for defense? How do you have a character use something like a sword and use it for offense.
How do you set up enemies or rivals in all the template types to build a competitive element?
So in many cases if I have some sort of starting point I can dissect it and then add to it to push it into what I want to make, but if there isn’t a starting point it is very difficult for someone with more of my skill set (art content creation.) I am very excited about the blueprint system and I know how powerful it is but…that thing is a beast, and in many cases if I din’t have someone specifically showing what nodes to hook together I would have no idea on how to get from point a to point b. Well…hope someone from Epic sees and hears this!