It would be much appreciated if we could get an update regarding Android rendering progress. I am beyond eager to see the platform support improve. I am still having to work with other game engines solely for reason. My head hurts from all the switching.
The only GPUs I can get any decent lighting out of have been Adreno in my tests.
Malis although both powerful and very popular GPUs still seem to prove nearly impossible to use.
I wish I had the skill and time to try and understand the reasons for .
I would very much like to ship something with a short dev cycle on the platform in the hopes it would fund work on more complex endevours.