Can we all just get along? is that too much to ask?
As for the engine having forwards and backwards compatibility issues, I personally consider UE4 to have transitioned from a Closed-BETA (Rocket) to an Open-Beta (Subscription) and until Sequencer (Matinee 2.0), Niagara (Cascade 2.0) and UMG (Unreal Motion Graphics) to name a few are for the most part completed in UE4, I wouldn’t be expecting the issues you’ve pointed out to change any time soon.
Now don’t get me wrong, UE4 is a brilliant piece of kit and I personally have no problem with the issues you’ve brought up , as like anything in games development you come to expect things not to go swimmingly all the time and a need for a little elbow grease is not much to ask for when you look at the big picture of what you’re getting in return.
If you don’t see that picture then perhaps upgrading UE4 every revision or games development in general is not for you?
[HR][/HR]
With that all said and done,
Can we all focus on other topics at hand and not continue argument any further in thread please?
If you must continue,
Perhaps you () should move your discussion to one of the upcoming Support Twitch Streams or create your own Thread and/or AnswerHub.