It seems to me that you are fooled very easily. But I suppose it’s your problem not mine.
If you cannot understand the fact that software instability isn’t just about crashes then we have nothing more to discuss about.
And yes, I repeat what I’ve said:
Without stability from release to release, meaning that I can open my projects from older version in newer version of engine, that I can compile my old code base in newer version of engine without any serious problems, without me opening newly released editor and looking for commands which I knew where they are in older versions but now they are not there, without me being able to open previously (last evening) saved file without crash ,without all those things UE4 at the stage it is is more like a toy and not like tool.
By saying that I DO NOT disrespect engineers working on it. Far from it. As I’ve said before I have the utmost respect for them. This does not change the fact that UE4 is at very unstable stage and very unpolished.