[Twitch] 4.5 Check In, Animation Retargeting and More! - Sept. 25, 2014

Yeah, you weren’t that wrong, hehe.
2011 -> started out in UDK, but didn’t like the lighting and foliage at that time.
2011-2014 -> been with CryEngine, but with that engine we couldn’t really progress in terms of gameplay (docu too awful)
2014 June -> UnrealEngine4, and I hope we release it with that engine :slight_smile:

Anyway, let’s keep that thread clean, and related to the Twitch Stream today! Looking forward to it :slight_smile: