Created by Epic Games, this plugin allows you to start a project in Twinmotion and finish it in Unreal Engine. You will be able to import Twinmotion project files in the UE4 Editor the same way you can import *.udatasmith files. Certain limitations apply.
This plugin is in beta stage. Our effort will span across several Twinmotion releases starting with 2020.2.
Documentation (Roadmap and Known Limitations: https://epicgames.box.com/s/cq0ryuhpr4o9dytg2msl61k0dwd5ew7x
Bug reporting: If you have a Twinmotion file that isn’t importing correctly, share it with us. This form will let you send files to our team: https://forms.gle/WKw7CwJk2iq51Y5Y8
Survey: After you’ve had a chance to try a few projects, help us understand how well this feature works for you and define our next priorities by filling this short anonymous survey: https://forms.gle/hSBUNnR4zJCu9qnP6