Twinmotion to Unreal Engine 5 Workflow

I have imported a downloaded asset from twin-motion into Unreal Engine 5 using datasmith importer, however the tree materials are not loading; I am unsure how to resolve this. It seems to me the tree materials don’t import correctly or they aren’t properly linked when they are imported onto Unreal Engine.

Another potential Issue could be that I am using MacOS instead of windows which is what I have mostly seen people use on tutorials on Youtube. The version of Unreal Engine I am using is UE5.4.4 and for twin motion it’s Twin motion 2025.2.

Can someone please assist me with this