Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
When a Control: Third Person is added and set to Facing Direction: Twin Stick and Twin Stick Mouse Aim Mode: Target Cursor, the in-game cursor is restricted to an area smaller than the actual game resolution. It treats this smaller area like the full game resolution, and the “player” sits in the center of it.
Steps to Reproduce
Add Control: Third Person and set Facing Direction to Twin Stick and Twin Stick Mouse Aim Mode to Target Cursor. Launch Session.
Expected Result
Normal aim with cursor
Observed Result
Inaccurate aim due to the resolution of the cursor area being smaller than the actual game resolution.
Platform(s)
PC
Additional Notes
Image showing restricted movement area of in-game cursor: Imgur: The magic of the Internet
I have tried modifying my video settings in-game in multiple ways and relaunching the session, UEFN, and Fortnite, but I still can’t resolve the issue.