TWDU Walkers spawn inside each other

Summary

When walkers are spawned in a smaller area, walkers are stuck inside each other.
If walkers are stuck inside each other they should push themselves out so they can begin to path find again.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

  • Place Walkers spawner in a tight area for example a sewer
  • Launch Session
  • Observe Walkers stuck inside of each other and are not able to move

Expected Result

Walkers are not stuck inside of each other and can path find towards the player

Observed Result

Walkers are stuck inside of each other and are not able to path find towards the player

Platform(s)

PC

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FORT-899193 has been created and its status is ā€˜Unconfirmed’. This is now in a queue to be reproduced and confirmed.

Thank you, @EsmeeSays, getting someone to take a look.

My team has exactly the same issue like yours in our project on Live server. And it does not even need to be tight space for them to stuck on each other. We can not solve this. Epic has big bug with Walker Spawner. Our public island code is : 0875-2415-4249 , so you can see bug in action there.

This serious bug is real and it is on the Epic side.

Thank you, this is huge bug and it should be solved as soon as possible, we have Live project with every walker stucked.

UPDATE 27.05.2025. : I made small progress on identifying the issue with Island Settings → Debug → Navigation Turned ON. And conclusion is that Navigation Mesh does not generate on every Landscape Streaming Proxy element, just on some of them. I do not know what is causing this issue, but at least I figured out why walkers are not moving.

Could you post a video of where this is happening in your island?

Thank you!

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Hey folks, while we are investigating, one of the team suggested this as a temporary solution

  • Instead of using one Spawner to spawn multiple Walkers, use multiple Spawners, one for each Walker
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I think that it is best that you look directly on our Live Level, its code is : 0875-2415-4249

As soon as you see the walkers in game they will be spawned but not moving.

I will try to make the video as well and send it.

Like I said before, I suspect issue is present because Nav Mesh is not generated on the whole Landscape area, which I figured out by using Nav Mesh debug mode.

And why Nav Mesh is not generating, that is the real question.

Here is the link to the video that explains the issue clearly