TW 2025.1 Lighting Flickering and Moving Shadows

I’m experiencing an issue with lighting flickering and creating moving shadows in my Twinmotion scene. The scene has no exterior light, and I have placed a box around the model to prevent light seepage. Additionally, I have followed the tips from the YouTube video “Twinmotion 2025.1 - Achieve Realistic Interiors With 6 Lighting Tips,” but this has not resolved the problem.

I’m also trying to create an EXE file that you can walk around in. I’ve been considering both Path Tracer and Lumen for rendering, as each has its pros and cons. Path Tracer offers realistic lighting and shadows but is computationally intensive and can produce noise in early stages

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. On the other hand, Lumen provides real-time rendering and dynamic lighting adjustments but may not achieve the same level of photorealism as Path Tracer

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I’m also experiencing an issue with flickering feet on the animated people moving around in my video animation. This only occurred since I upgraded to 2025. I’m continuing to upgrade as new releases come out hoping that Twinmotion resolves this issue. As far as I can tell it’s a bug. I did have some minor improvement when adjusting the framerate on the video export to a higher rate 60fps, but the issue is still there.