Are there any tutorials on how to separate looking around and body movement? I’ve been experimenting and failing a lot with this. I tried looking at the Spaceship cockpit template (from this thread: https://forums.unrealengine.com/showthread.php?12874-VR-Game-Template) but I’m completely lost as to how he achieved what he did.
The ue4 wiki page describing “separate look” is very vague and doesn’t offer any examples.
All I want to know is how to separate the head movement from the cockpit or character body.
I’d really appreciate any help on this, I’ve been stuck on it for weeks already.