[Tutorial] 's VR Lab, an introduction to VR in UE4

Hey , thanks again for the tutorials!

I currently own a Perception Neuron Mocap suit and I’m trying to go for a VR experience combining the mocap suit and the GearVR.

Watching the Head IK video I was wondering what is the best solution for the camera to be connected to the head joint ( position only obviously )…I used a socket on the head joint and attach the camera there, but when I launch the project on the GearVR the position of the camera is on the root of the character, so I guess that maybe the “add scene component trick” needs to be used…
Do you think that using sockets is a good solution or would you add a custom parameter to your HeadIK setup to accomplish what I need?