Tutorial on how to pick up/grab an object with the motion controllers

I decided to see how viable Unreal is for my current project coming off of Unity.

I’ve been able to set up everything just fine… I have the motion controllers working… able to query inputs and whatnot. However, I can’t find a good tutorial on how to “grab” a rigid body with the motion controller. I’ve been googling all over and can’t find any good blueprint examples of this.

Could someone point me to an example?


This series of live streams about motion controller interactions might help:

This looks fantastic… thanks!

I’ve been googling like a maniac for the past couple days, I’m pretty surprised this never showed up.