[Tutorial] Deforming snow (and potentially mud) in Unreal Engine 4

That was a pretty neat solution to it. And if you can link the landscapes to both move when you change one, then it would be awesome. Like a landscape instance. And that works well with making it lag less. I need to try that sometime. Really like seeing that people can improve on this. But if someone finds out how to propperly paint then that would be the best :smiley: Thanks for sharing.