Hello everyone, over the next little while, I will be making tutorials that will guide you through the process of recreating Call of Duty Zombies in Unreal Engine 4. This will be 100% blueprints, and will include multiplayer.
Here is an introduction video to give you an idea of what we will be making:
If this is something that you are interested it, make sure to subscribe to my YouTube channel to get email notifications of when I release my next videos in the series.
You can expect the 1st tutorial within the next 1-2 days. The first video will likely be character movement as it will take me a while to get assets for level creation.
Here is a rough-draft list of the order in which the videos will be posted:
•Character movement (Crouching, walking, sprinting, jumping)
•Dynamic Level Elements - Part 1 (Doors, debris, etc…)
•Dynamic Level Elements - Part 2 (Traps, etc…)
•Weapons - Part 1 (Weapons, bullet spread, etc…)
•Weapons - Part 2 (Limited ammunition, reloading, etc…)
•The Mystery Box
•Points & Scoring
•Building & destroying barriers
•Power-ups/Bonuses (Max ammo, carpenter, insta-kill, etc…)
•Zombies & AI - Part 1
•Zombies & AI - Part 2
•Wave Bosses (Hellhounds, etc…)
•Random Player Selection
To see the tutorials, scroll down and find the respective posts, I will post the new tutorials as I make them. All comments & questions are welcome!
EDIT: THIS SERIES WAS DISCONTINUED DUE TO TIME CONSTRAINTS, AND WILL NOT BE RESUMED.