Summary
I was checking out some settings for River splines in UEFN, and there is an option to allow “discontinuous splines” where you can edit the arrive and leave tangent of the spline points separately without affecting the other. The setting works for the water but it doesnt update the “affects landscape” toggle, so the affects landscape toggle still believes the spline has the “discontinuous splines” setting turned off or is just ignoring it.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Place a river spline on a landscape
- Select a spline point, then right-click it and turn on the Allow Discontinuous Splines toggle
- Seperately adjust the arrive and leave tangent of your spline point
- Make sure the river is affecting the landscape
Expected Result
The landscape should update to account for Discontinuous Splines
Observed Result
The landscape is affected as if Discontinuous Splines were not turned on.
Platform(s)
PC
