Is anyone else experiencing the server crashing after turning off ‘run under one process’ and saving changes to their C++ code? The command prompt window opens up to start the server but the window closes abruptly with some error Assertion failed: isValid() Sharedpointer.h
. I need to restart Unreal Engine to make the crashing stop. How do I fix this?
Same here with 5.2.1, even with additional Launch Parameters
I also get this error on 4.27.2 but when I press play with run under one process shut off while in a multiplayer PIE session.