Yeah I found a way to make it so compileing shaders doesn’t take all the CPU cores (may have even been you who suggested it on the facebook group, name looks familiar).
However since building my new PC (it’s a beast) it’s not an issue.
Thanks tho.
Yeah I found a way to make it so compileing shaders doesn’t take all the CPU cores (may have even been you who suggested it on the facebook group, name looks familiar).
However since building my new PC (it’s a beast) it’s not an issue.
Thanks tho.